
Here are some of the best magic systems in recent - and not-so-recent - fantasy literature. A good magical system is consistent, not too overpowered (even magic users need to struggle to make a story interesting), and is interesting enough to stick in the reader’s mind long after they’ve finished the story. Some fantasy authors have created magic systems based on music, while others have taken a religious slant to their characters’ magical practices, having them work closely with gods to cast spells in their worlds. Some magic systems are based around maths, while others draw on crafts such as sewing or weaving. The wizards of Discworld devote years at university to learning spells from ancient tomes (or, in later years, simply enjoying big dinners and doing very little real magic). Many magic systems are based around concepts or ideas that exist in the real world. But what makes for the best magic systems in fantasy, while others are disappointing? Throughout the years of fantasy dominating as a genre, there have been many different types of magic systems, some well-explained, with strong structures, while others fall into the “no rules, just vibes” category.

What do we remember about our favourite fantasy stories? Apart from the compelling plots and characters, we’re most likely to fall in love with a fantasy novel because of strong worldbuilding, whether that’s the creation of a fascinating fictional society, the inclusion of fun legendary creatures, or, in many cases, the construction of an interesting and thought-provoking magic system.
